Archive for June, 2016

Simpleton: Success!

Saturday, June 18th, 2016

So, the musical mentioned in the previous post was a smash success. It took numerous awards as the best-selling show of the entire Orlando Fringe Festival, was chosen as Patron’s Pick, and received the Critic’s Choice Best Musical award. The cast was incredibly talented, and I was delighted that they could bring our lyrics to the audience in the best possible light. A ton of fun, and I’ll be looking for more opportunities to be hired as a lyricist in the future because it was very satisfying.

Comedy continues apace, playing locally to non-large but supportive crowds. It’s hard to get really big crowds here; it’s possible that the people don’t like fun.* Even the recently about-to-open vape shop ended up run out of town by pitchfork-wielding locals, albeit not before I wrote about it in my most recent column, “Planet of the Vapes”

Game-wise, now that we’ve finally mostly settled into the new house**, I’ve started attending regular game nights again. Games that impressed me recently included Steam Time and Space Cadets, although I haven’t played either enough to write a review. Maybe in the coming months my brain will return with the move finally behind me, and I can get back to writing more. I hope so. Meanwhile, more video games, including the new client of SolForge, which I don’t really prefer to the old client, but there’s not really a choice, so.

Cookie butter is the kind of disgusting purely american thing that I’d really love to make fun of people for eating, but it turns out it’s delicious and so I’m eating some now instead. I guess I’ll save time and just make fun of me.

*To be fair, I’m not a fun person, but I presume most people are not like me.

**Probably still at least 3 dozen boxes to unpack, and plenty of work left to do, but, still, mostly settled.